Tuesday, July 3, 2018

Game 10 - Planning - Action Aventure

My Game 10 is "Action Adventure".  If you want to join in either with the same Genre or your own, use the tag 12Games12Weeks on Twitter and/or itch.io, I would love to see what you create in this time also!

MVP 

I believe that the MVP for an Action Adventure game would be to to take the 3D platformer and add a puzzle or two.

Concepts 

  • Input / Input Method Swapping
  • 3D Rendering
  • 3D art
  • 3D camera
  • Basic UI
  • Menu(s)
  • Fighting AI
  • Quest Logic
  • Puzzle Creation

Extra Concepts

  • Audio Playing
  • Audio Effect Creation
  • VFX

Art

  • Player Character
  • Enemy(s)
  • Level Arena
  • NPC
  • Puzzle / Challenge Parts

Audio

  • Hit
  • Die
  • Attack
  • Pickup
  • Enemy Noises
  • Puzzle Solved Sound

Planned Tools

  • Unity 2017.3
  • Visual Studio Code
  • Gimp
  • Blender
  • Audacity
  • BFRX or ChipTone

Reference

  • Game #6 - Movement/platforming/pickup system/etc
  • Game #9 - Lock on target fighting
  • Game #8 - Quest system
  • Game #4 - Puzzle Logic

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