My Game 7 is "First Person Shooter". If you want to join in either with the same Genre or your own, use the tag 12Games12Weeks on Twitter and/or itch.io, I would love to see what you create in this time also!
MVP
The most basic MVP would be a 3D level that can be transversed. A First Person Camera. A Goal. one enemy type. One weapon type. FPS UI. Extras would be weapon swap, ammo/Energy system.Extra Challenge
I was challenged by Blank Canvas to use the following palette for one of my games. This was the next up and I think I can make it work. so here we go!If you want to provide me with a challenge, go head and post it in the comments. If I find that it is reasonable and fits with one of the remaining games, I will take you up on it!.
Concepts
- Input / Input Method Swapping
- 3D Rendering
- 3D art
- 3D Physics / collisions
- Basic UI
- Damage
- Level Over
- Enemy Spawning (maybe)
- Basic Enemy AI
- Menu(s)
- First Person Camera
- Light baking
Extra Concepts
- Audio Playing
- Audio Effect Creation
- Weapon Swap
- Ammo Inventory / Energy
Art
- Enemy
- Pickups
- End Goal
- Level blocks
Audio
- Hit
- Die
- Attack
- Pickup
- Enemy Noises
Planned Tools
Reference
- I will be able to pull a lot from the 3D platformer script wise - at least for menus, UI, level management/etc.
- Merry Fragmas - Unity Tutorial (I don't think I will be referencing this, but it may be helpful for others)
Extra challenge, you have to fit in a sound of a rubber duck being squeezed somewhere and make it work. You can modify the sound if you wish :P
ReplyDeleteSounds like a doable challenge (as long as I can find a rubber duck ), I will add it to one of my remaining games.
DeleteThanks for accepting the challenge, I'm really interested about how your game will turn out !
ReplyDelete