Wednesday, June 20, 2018

Game 6 - Planning - 3D Platformer

My Game 6 is "3D Platformer".  If you want to join in either with the same Genre or your own, use the tag 12Games12Weeks on Twitter and/or itch.io, I would love to see what you create in this time also!

MVP 

The most basic MVP would be a 3D level that can be transversed.  An orbit camera. One Enemy type. End Goal. Maybe some pickups.

Concepts 

  • Input / Input Method Swapping
  • 3D Rendering
  • 3D art
  • 3D Physics / collisions
  • Basic UI
  • Damage
  • Level Over
  • Enemy Spawning (maybe)
  • Basic Enemy AI
  • Menu(s)
  • Camera Follow
  • Orbit Camera
  • Light baking

Extra Concepts

  • Audio Playing
  • Audio Effect Creation

Art

  • Player
  • Enemy
  • Pickups
  • End Goal
  • Level blocks

Audio

  • Hit
  • Die
  • Attack
  • Pickup

Planned Tools

  • Unity 2017.3
  • Visual Studio Code
  • Gimp
  • Blender
  • Audacity
  • BFRX or ChipTone

Reference

  • Various Unity Orbit Camera scripts
  • 2D platformer (for many concepts, just needs to be switched to 3D)

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