Thursday, June 14, 2018

Game 2 - Planning - Top Down Shooter

My Game 2 is "Top Down Shooter".  If you want to join in either with the same Genre or your own, use the tag 12Games12Weeks on Twitter and/or itch.io, I would love to see what you create in this time also!

MVP 

The most basic Top Down Shooter would probably be a simple area shooter with spawning enemies.  1 player, 1 weapon, 1 enemy type, Basic Enemy AI.

Extras: Player weapon swap/Cycle

Concepts 

  • Input / Input Method Swapping
  • 2D Rendering
  • 2D art
  • 2D Physics / collisions
  • Basic UI
  • Damage
  • Kill count
  • Level Over
  • Enemy Spawning
  • Basic Enemy AI
  • Menu(s)
  • Camera Follow

Extra Concepts

  • Audio Playing
  • Audio Effect Creation

Art

  • Player
  • Enemy
  • Projectile
  • Area

Audio

  • Hit
  • Die
  • Shoot

Planned Tools

  • Unity 2017.3
  • Visual Studio Code
  • Gimp
  • Audacity
  • BFRX or ChipTone

Reference

  • My LD39 Game - Artifact Dive
  • Twin-Stick Joystick Controller Script

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